If the target permanent is an illegal target as Eject tries to resolve, it won't resolve and none of its effects will happen
Though this deck doesn't run a lot of Illusions , having an easy way to recur them means even a couple can prove difficult for your opponent to deal with as they keep coming back again and again
Wallbreaker solves this by putting an extra combat on an equipment and even giving you a 2/2 rebel when it enters to ensure you get at least one good opportunity to use it before paying the hefty four mana equip cost
Ok, imagine youre a powerful wizard, able to summon magical creatures, cast powerful spells, and weird artefacts
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You still get a great product if the booster boxes drawbacks dont dissuade you from grabbing one